# audio/pause
Pause the shared SDL audio device — every voice and push stream bound to it stops advancing until `audio/resume`.
## Syntax
[audio/pause]
## Examples
[audio/pause] # suspend all playback [audio/resume] # continue where it left off
## Returns
bool — true on success; false when no audio device is open. The call does not open a device — use `audio/play` / `audio/tone` first.
## See Also
`audio/resume`, `audio/stop`, `audio/quit`