# audio/pause Pause the shared SDL audio device — every voice and push stream bound to it stops advancing until `audio/resume`. ## Syntax
[audio/pause]
## Examples
[audio/pause]    # suspend all playback
[audio/resume]   # continue where it left off
## Returns bool — true on success; false when no audio device is open. The call does not open a device — use `audio/play` / `audio/tone` first. ## See Also `audio/resume`, `audio/stop`, `audio/quit`